Art from Florian de Gesincourt & Lukas Esch on Ubisoft’s
Tom Clancy’s The Division
The artistic direction of Ubisoft’s Tom Clancy’s The Division reflects the dystopian setting of the game with it’s use of cold color and general dark tones. The design of the city maintains a general more contemporary look, with trenches and other props filled in the deserted streets that give the sensation of a fallen society. Clothes and military gear on the other hand have a more futuristic sci-fi look, with sharp design and bright and bright yellow neon lights.
Images from creativeuncut