League of Legends, art of a MOBA
League of Legends (abbreviated LoL or just League) is a free-to-play multiplayer online battle arena, real-time strategy video game. It’s developed and published by Riot Games for Microsoft Windows and OS X. The game is supported by microtransactions and was inspired by the Warcraft III: The Frozen Throne mod, Defense of the Ancients.
The gameplay consists in the player being an unseen “summoner” that controls a “champion”. He then battles against a team of other players or computer-controlled champions. The goal is usually to destroy the opposing team’s “nexus”, a structure which lies at the heart of a base protected by defensive structures. Each League of Legends match is discrete, with all champions starting off fairly weak but increasing in strength by accumulating items and experience. The game is widely regarded as being one of the contributing factor in making e-sports more mainstream.
The artistic design is very “inclusive”. There is no defined art style but it tries as much as possible to please everyone. Whether you like medieval barbarian fantasy or have more of a steampunky taste. This is not necessarily a bad thing. On the opposite asctually: it make the visuals of the game al the more diverse and puts the player in a very colorful and eccentric universe. Here anyone can express themselves even if they have to use pre-designed characters.
Here is some of the art for some of the characters if the game:
images from Riot Games